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GoldMinertm
Development System for Audio Simulation
AuSIM GoldSeries systems are integrated packages for delivering AuSIM3Dtm vectorizing technology to almost any computing platform.  At the core of any GoldSeries system is AuSIM's GoldServertm, which is a complete sound peripheral.  Other GoldSeries system may include headphones, position trackers, analog audio converters, cables, a rack enclosure, and client software.

GOLDMINER
AuSIM's GoldMinertm is a completely functional system with the features most commonly needed in an R&D environment.  It is field-upgradable and will run current and planned features of AuSIM3Dtm technology.

A standard GoldMinertm contains one AuSIM3Dtm vectorizing processor, twelve hundred seconds of audio buffering memory, eight balanced audio inputs and outputs, sixteen digital audio I/O streams (eight used), a patch panel, headphones and isolated amplifier, and a head orientation tracker.  Upgrades and options, shown below, are available to configure a GoldMiner to precisely match your application requirements.

A dual-processor version, AuS102, provides computing power for applications using a very large number of sound sources (over 128), 16 or more listeners sharing common sources, eight or more tracked listeners, or other combinations requiring more horsepower than a single-processor GoldMiner can provide.  In addition, for extreme applications, multiple single- or dual-processor GoldMiners can be synchronized into a single audio simulation server.

AuSIM PART NUMBERS ...
  AuS101 GoldSolo Audio Vectorization Server
  AuS101-ST GoldSolo without tracker
  AuS102 GoldDual Audio Vectorization Server
  AuS102-ST GoldDual without tracker

SPECIFICATIONS ... LEARN MORE

DATASHEETS ...
    Download Low-Res (564 KB)
    Download High-Res (1879 KB)
GoldMiner Audio Vectorization Server
GoldMiner Audio Vectorizing Server

FEATURES BENEFITS
Complete
solution
Options are actually optional, and not necessary to build a useful system
Broadly Applicable Options Easily configured for a wide variety of applications
Flexible Architecture Single system can be used in multiple research projects
"Virtually” Expandable Several GoldMiners can be clock-synchronized to create much larger servers
Elegant API Allows the widest range of simulation options for research in many aural aspects
Higher-level programming than with DSPs Changes in simulation code require less time and resources
Portable
software
Applications developed on one system can easily migrate to a non-identical system
Affordable alternative Much less expensive than DSP systems of similar performance
OPTIONS
  • Multiple AuSIM3Dtm Processors - Second processor available for additional signal sources or independent listeners, or more-complex applications
  • Tracking - Standard head-orientation tracker can be upgraded or deleted
  • Headphones and headsets - Wide variety of circumaural, studio, & wireless designs, with and without microphones, most with tracker compatibility
  • Multiple Listeners - Additional headphones and amplifiers; up to 16 listeners with one AuSIM3Dtm processor, or 32 listeners with two processors
  • Expanded Analog I/O - 24-bit analog channels can be added in blocks of 8 input and 8 output; upgradeable to 96 KHz
  • Expanded Audio Buffer Memory - to over 10,000 seconds!
  • AuProbe - Extension of GoldMiner to extract physical world parameters
  • HeadZap - Tool to measure Acoustic Head Maps (HRTF datasets)
 
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